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Follow the steps for Declaration Practice

Try a more deliberate round

Begin with the objective. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Use another round to revisit a decision.

The objective of a round

Check whether a complete 13-card hand can satisfy every declaration requirement. Use another round to revisit a decision. Before making a move, check the cards in view.

A walkthrough of the rules

  1. Start a 10-question session. Read the visible rule label and wild rank, if shown.
  2. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence.
  3. Study the complete hand before answering. Choose Valid or Not valid.
  4. Read the explanation after submitting. Each question accepts one submitted answer.
  5. Continue to the tenth question for a session score; start another session for a new selection.

Keyboard and screen controls

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. The same rule applies on a phone and on a computer. For a calm first round, focus on one decision.

Work through an example

Example hand: 3♠ 5♠ 5♥ 5♣ 7♠ 8♠ 9♠ Joker 3♥ 5♥ 4♥ 5♦ 3♣. Wild rank 13. All thirteen cards can be split into legal non-overlapping melds, including two sequences and a pure sequence. Use another round to revisit a decision.

A common point of confusion

A clear plan starts with the current position. Do not judge only the best three cards; every remaining card matters. Return to the explanation when a decision is unclear.

Questions that come up during play

What is the aim?

Check whether a complete 13-card hand can satisfy every declaration requirement. Take a moment to read the table. The same rule applies on a phone and on a computer.

How do I use the controls?

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. For a calm first round, focus on one decision. The same rule applies on a phone and on a computer.

Which format is available?

500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Begin with the objective. The same rule applies on a phone and on a computer.

What should I check before a move?

Do not judge only the best three cards; every remaining card matters. Before making a move, check the cards in view. Return to the explanation when a decision is unclear.

Can you give an example?

One pure run, another joker-assisted run and two complete sets can cover a valid 13-card hand. Use the rule sheet as a reference. Check the relevant controls before continuing.

How many questions are available?

This exercise contains 500 stored questions. A session selects ten without repeating within that session. Begin with the objective. Check the relevant controls before continuing.

Can I change a submitted answer?

No. Read the explanation, then continue. Start another session to practise again. For a calm first round, focus on one decision. Check the relevant controls before continuing.

Are the answers checked against the rules?

All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.

Will I always see new cards?

No. The bank is finite, so another session may include a previously played question. Take a moment to read the table. Check the relevant controls before continuing.

What does the score measure?

The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Look at the complete hand before deciding. Check the relevant controls before continuing.