Game guide · 10000ZW
Find your footing in Sokoban
Take a moment with Sokoban before moving to another game. Push every crate onto a target. Check the relevant rule before repeating a move. Identify the playing area and the controls you need. Look at what changes after your first action.
Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
Practice beyond the first move
After a move, check what changed. Decide which rule explains the new state before acting again. Refer to the controls when needed.
The purpose of your moves
Push every crate onto a target. Use the instructions to see which actions move you towards it. Review the board or playing area as it changes.
How a round unfolds
- Move through empty floor.
- Push one crate into empty space.
- Never pull or push two at once.
- Undo a deadlock and continue.
Keyboard and screen controls
Arrow keys or direction buttons. A careful first action helps you become familiar with the layout. Check any mode label before starting.
A useful example
A crate in a non-target corner cannot be recovered by pulling. Apply the same reasoning to the position in your own round. Choose a deliberate next step.
An important reminder
Consider the player’s access behind crates. A different version of the game may use a different rule. Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow.
Game-specific help
For my first round, what is the goal of Sokoban?
Here is the relevant explanation: Push every crate onto a target.
While reading the Guide, how do I control Sokoban?
For clarity: Arrow keys or direction buttons.
While reading the Guide, what example helps explain Sokoban?
For clarity: A crate in a non-target corner cannot be recovered by pulling.
For a quick reminder, what should I watch out for in Sokoban?
Keep this in mind: Consider the player’s access behind crates.
While reading the Guide, what format does Sokoban offer?
Here is the relevant explanation: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
For my first round, which play mode does Sokoban use?
Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
While learning, where should I start with Sokoban?
The key detail is this: Move through empty floor.
While learning, do I need an account or a payment for Sokoban?
No player account or payment is needed. Game scores are recreational results, not cash prizes.
Before I begin, how can I find Sokoban again?
The key detail is this: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
On this playing page, how do I report an issue with Sokoban?
Here is the relevant explanation: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.